diff options
| author | Wilmer van der Gaast <wilmer@gaast.net> | 2006-03-31 09:12:27 +0200 | 
|---|---|---|
| committer | Wilmer van der Gaast <wilmer@gaast.net> | 2006-03-31 09:12:27 +0200 | 
| commit | 192b80a1175690187be4bad30c36d286f8e63eb0 (patch) | |
| tree | 0b03f600853590fd13916577c225db3933631c37 /protocols/nogaim.h | |
| parent | a014331db88702de88f3327a0b87f9b8258c8d43 (diff) | |
Removed some unused stuff from nogaim.h, preparing to fix some API issues there.
Diffstat (limited to 'protocols/nogaim.h')
| -rw-r--r-- | protocols/nogaim.h | 78 | 
1 files changed, 23 insertions, 55 deletions
| diff --git a/protocols/nogaim.h b/protocols/nogaim.h index 3d45d0a0..9bdbc624 100644 --- a/protocols/nogaim.h +++ b/protocols/nogaim.h @@ -68,14 +68,17 @@  #define GAIM_INFO	3  /* ok. now the fun begins. first we create a connection structure */ -struct gaim_connection { -	/* we need to do either oscar or TOC */ -	/* we make this as an int in case if we want to add more protocols later */ +struct gaim_connection +{  	struct prpl *prpl;  	guint32 flags; +	/* each connection then can have its own protocol-specific data */ +	void *proto_data; +	  	/* all connections need an input watcher */  	int inpa; +	guint keepalive;  	/* buddy list stuff. there is still a global groups for the buddy list, but  	 * we need to maintain our own set of buddies, and our own permit/deny lists */ @@ -83,33 +86,19 @@ struct gaim_connection {  	GSList *deny;  	int permdeny; -	/* all connections need a list of chats, even if they don't have chat */ -	GSList *buddy_chats; -	 -	/* each connection then can have its own protocol-specific data */ -	void *proto_data; -	  	struct aim_user *user;  	char username[64];  	char displayname[128];  	char password[32]; -	guint keepalive; -	/* stuff needed for per-connection idle times */ -	guint idle_timer; -	time_t login_time; -	time_t lastsent; -	int is_idle;  	char *away; -	int is_auto_away;  	int evil;  	gboolean wants_to_die; /* defaults to FALSE */  	/* BitlBee */  	irc_t *irc; -	int lstitems;  /* added for msnP8 */  	struct conversation *conversations;  }; @@ -163,61 +152,41 @@ struct prpl {  	int options;  	const char *name; -	/* for ICQ and Yahoo, who have off/on per-conversation options */ -	/* char *checkbox; this should be per-connection */ - -	GList *(* away_states)(struct gaim_connection *gc); -	GList *(* actions)(); -	void   (* do_action)(struct gaim_connection *, char *); -	/* user_opts returns a GList* of g_malloc'd struct proto_user_opts */ -	GList *(* user_opts)(); -	GList *(* chat_info)(struct gaim_connection *); - -	/* all the server-related functions */ - -	/* a lot of these (like get_dir) are protocol-dependent and should be removed. ones like -	 * set_dir (which is also protocol-dependent) can stay though because there's a dialog -	 * (i.e. the prpl says you can set your dir info, the ui shows a dialog and needs to call -	 * set_dir in order to set it) */ -  	void (* login)		(struct aim_user *); +	void (* keepalive)	(struct gaim_connection *);  	void (* close)		(struct gaim_connection *); +	  	int  (* send_im)	(struct gaim_connection *, char *who, char *message, int len, int away); -	int  (* send_typing)	(struct gaim_connection *, char *who, int typing); -	void (* set_info)	(struct gaim_connection *, char *info); -	void (* get_info)	(struct gaim_connection *, char *who);  	void (* set_away)	(struct gaim_connection *, char *state, char *message);  	void (* get_away)       (struct gaim_connection *, char *who); -	void (* set_idle)	(struct gaim_connection *, int idletime); +	int  (* send_typing)	(struct gaim_connection *, char *who, int typing); +	  	void (* add_buddy)	(struct gaim_connection *, char *name); +	void (* group_buddy)	(struct gaim_connection *, char *who, char *old_group, char *new_group);  	void (* remove_buddy)	(struct gaim_connection *, char *name, char *group);  	void (* add_permit)	(struct gaim_connection *, char *name);  	void (* add_deny)	(struct gaim_connection *, char *name);  	void (* rem_permit)	(struct gaim_connection *, char *name);  	void (* rem_deny)	(struct gaim_connection *, char *name);  	void (* set_permit_deny)(struct gaim_connection *); +	 +	void (* set_info)	(struct gaim_connection *, char *info); +	void (* get_info)	(struct gaim_connection *, char *who); +	void (* alias_buddy)	(struct gaim_connection *, char *who);	/* save/store buddy's alias on server list/roster */ +	 +	/* Group chat stuff. */  	void (* join_chat)	(struct gaim_connection *, GList *data);  	void (* chat_invite)	(struct gaim_connection *, int id, char *who, char *message);  	void (* chat_leave)	(struct gaim_connection *, int id); -	void (* chat_whisper)	(struct gaim_connection *, int id, char *who, char *message);  	int  (* chat_send)	(struct gaim_connection *, int id, char *message);  	int  (* chat_open)	(struct gaim_connection *, char *who); -	void (* keepalive)	(struct gaim_connection *); - -	/* get "chat buddy" info and away message */ -	void (* get_cb_info)	(struct gaim_connection *, int, char *who); -	void (* get_cb_away)	(struct gaim_connection *, int, char *who); - -	/* save/store buddy's alias on server list/roster */ -	void (* alias_buddy)	(struct gaim_connection *, char *who); - -	/* change a buddy's group on a server list/roster */ -	void (* group_buddy)	(struct gaim_connection *, char *who, char *old_group, char *new_group); - -	void (* buddy_free)	(struct buddy *); - +	 +	/* DIE! */  	char *(* get_status_string) (struct gaim_connection *gc, int stat); - +	 +	GList *(* away_states)(struct gaim_connection *gc); +	 +	/* Mainly for AOL, since they think "Bung hole" == "Bu ngho le". *sigh* */  	int (* cmp_buddynames) (const char *who1, const char *who2);  }; @@ -306,5 +275,4 @@ G_MODULE_EXPORT void build_allow_list();  struct conversation *conv_findchannel( char *channel ); -  #endif | 
