diff options
| author | Jelmer Vernooij <jelmer@samba.org> | 2008-04-02 16:22:57 +0200 | 
|---|---|---|
| committer | Jelmer Vernooij <jelmer@samba.org> | 2008-04-02 16:22:57 +0200 | 
| commit | 85d7b857fb8ca8e3c03d4abb3368a0966760630c (patch) | |
| tree | a16163e557bcae3af41bde7d2d771d64ca248a97 /protocols/nogaim.h | |
| parent | 875ad4201402b1a8f80ba22a6cdcdb152c6e5510 (diff) | |
| parent | dd345753c1742905c9f81aa71d8b09109fbc5456 (diff) | |
Merge trunk.
Diffstat (limited to 'protocols/nogaim.h')
| -rw-r--r-- | protocols/nogaim.h | 357 | 
1 files changed, 215 insertions, 142 deletions
| diff --git a/protocols/nogaim.h b/protocols/nogaim.h index e109beb8..dde0dd2f 100644 --- a/protocols/nogaim.h +++ b/protocols/nogaim.h @@ -5,7 +5,8 @@    \********************************************************************/  /* - * nogaim + * nogaim, soon to be known as im_api. Not a separate product (unless + * someone would be interested in such a thing), just a new name.   *   * Gaim without gaim - for BitlBee   * @@ -14,7 +15,7 @@   *   * Copyright (C) 1998-1999, Mark Spencer <markster@marko.net>   *                          (and possibly other members of the Gaim team) - * Copyright 2002-2004 Wilmer van der Gaast <wilmer@gaast.net> + * Copyright 2002-2007 Wilmer van der Gaast <wilmer@gaast.net>   */  /* @@ -38,30 +39,35 @@  #define _NOGAIM_H  #include "bitlbee.h" +#include "account.h"  #include "proxy.h"  #include "md5.h" -#include "sha.h" -  #define BUF_LEN MSG_LEN  #define BUF_LONG ( BUF_LEN * 2 )  #define MSG_LEN 2048  #define BUF_LEN MSG_LEN -#define SELF_ALIAS_LEN 400  #define BUDDY_ALIAS_MAXLEN 388   /* because MSN names can be 387 characters */  #define WEBSITE "http://www.bitlbee.org/" -#define IM_FLAG_AWAY 0x0020 -#define OPT_CONN_HTML 0x00000001 -#define OPT_LOGGED_IN 0x00010000  #define GAIM_AWAY_CUSTOM "Custom" +/* Sharing flags between all kinds of things. I just hope I won't hit any +   limits before 32-bit machines become extinct. ;-) */ +#define OPT_LOGGED_IN   0x00000001 +#define OPT_LOGGING_OUT 0x00000002 +#define OPT_AWAY        0x00000004 +#define OPT_DOES_HTML   0x00000010 +#define OPT_LOCALBUDDY  0x00000020 /* For nicks local to one groupchat */ +#define OPT_TYPING      0x00000100 /* Some pieces of code make assumptions */ +#define OPT_THINKING    0x00000200 /* about these values... Stupid me! */ +  /* ok. now the fun begins. first we create a connection structure */ -struct gaim_connection +struct im_connection  { -	struct prpl *prpl; -	guint32 flags; +	account_t *acc; +	uint32_t flags;  	/* each connection then can have its own protocol-specific data */  	void *proto_data; @@ -76,66 +82,52 @@ struct gaim_connection  	GSList *deny;  	int permdeny; -	struct aim_user *user; -	 -	char username[64];  	char displayname[128]; -	char password[32]; -	  	char *away;  	int evil; -	gboolean wants_to_die; /* defaults to FALSE */  	/* BitlBee */  	irc_t *irc; -	struct conversation *conversations; +	struct groupchat *groupchats;  }; -/* struct buddy_chat went away and got merged with this. */ -struct conversation { -	struct gaim_connection *gc; +struct groupchat { +	struct im_connection *ic;  	/* stuff used just for chat */ -        GList *in_room; -        GList *ignored; -        int id; -         -        /* BitlBee */ -        struct conversation *next; -        char *channel; -        char *title; -        char joined; -        void *data; +	/* The in_room variable is a list of handles (not nicks!), kind of +	 * "nick list". This is how you can check who is in the group chat +	 * already, for example to avoid adding somebody two times. */ +	GList *in_room; +	GList *ignored; +	 +	struct groupchat *next; +	char *channel; +	/* The title variable contains the ID you gave when you created the +	 * chat using imcb_chat_new(). */ +	char *title; +	/* Use imcb_chat_topic() to change this variable otherwise the user +	 * won't notice the topic change. */ +	char *topic; +	char joined; +	/* This is for you, you can add your own structure here to extend this +	 * structure for your protocol's needs. */ +	void *data;  };  struct buddy {  	char name[80];  	char show[BUDDY_ALIAS_MAXLEN]; -        int present; +	int present;  	int evil;  	time_t signon;  	time_t idle; -        int uc; +	int uc;  	guint caps; /* woohoo! */  	void *proto_data; /* what a hack */ -	struct gaim_connection *gc; /* the connection it belongs to */ -}; - -struct aim_user { -	char username[64]; -	char alias[SELF_ALIAS_LEN];  -	char password[32]; -	char user_info[2048]; -	int options; -	struct prpl *prpl; -	/* prpls can use this to save information about the user, -	 * like which server to connect to, etc */ -	char proto_opt[7][256]; - -	struct gaim_connection *gc; -	irc_t *irc; +	struct im_connection *ic; /* the connection it belongs to */  };  struct ft  @@ -159,111 +151,192 @@ typedef void (*ft_recv_handler) (struct ft *, void *data, size_t len);  struct prpl {  	int options; +	/* You should set this to the name of your protocol. +	 * - The user sees this name ie. when imcb_log() is used. */  	const char *name; -	void (* login)		(struct aim_user *); -	void (* keepalive)	(struct gaim_connection *); -	void (* close)		(struct gaim_connection *); +	/* Added this one to be able to add per-account settings, don't think +	 * it should be used for anything else. You are supposed to use the +	 * set_add() function to add new settings. */ +	void (* init)		(account_t *); +	/* The typical usage of the login() function: +	 * - Create an im_connection using imcb_new() from the account_t parameter. +	 * - Initialize your myproto_data struct - you should store all your protocol-specific data there. +	 * - Save your custom structure to im_connection->proto_data. +	 * - Use proxy_connect() to connect to the server. +	 */ +	void (* login)		(account_t *); +	/* Implementing this function is optional. */ +	void (* keepalive)	(struct im_connection *); +	/* In this function you should: +	 * - Tell the server about you are logging out. +	 * - g_free() your myproto_data struct as BitlBee does not know how to +	 *   properly do so. +	 */ +	void (* logout)		(struct im_connection *); -	int  (* send_im)	(struct gaim_connection *, char *who, char *message, int len, int away); -	void (* set_away)	(struct gaim_connection *, char *state, char *message); -	void (* get_away)       (struct gaim_connection *, char *who); -	int  (* send_typing)	(struct gaim_connection *, char *who, int typing); +	/* This function is called when the user wants to send a message to a handle. +	 * - 'to' is a handle, not a nick +	 * - 'flags' may be ignored +	 */ +	int  (* buddy_msg)	(struct im_connection *, char *to, char *message, int flags); +	/* This function is called then the user uses the /away IRC command. +	 * - 'state' contains the away reason. +	 * - 'message' may be ignored if your protocol does not support it. +	 */ +	void (* set_away)	(struct im_connection *, char *state, char *message); +	/* Implementing this function is optional. */ +	void (* get_away)       (struct im_connection *, char *who); +	/* Implementing this function is optional. */ +	int  (* send_typing)	(struct im_connection *, char *who, int flags); -	void (* add_buddy)	(struct gaim_connection *, char *name); -	void (* group_buddy)	(struct gaim_connection *, char *who, char *old_group, char *new_group); -	void (* remove_buddy)	(struct gaim_connection *, char *name, char *group); -	void (* add_permit)	(struct gaim_connection *, char *name); -	void (* add_deny)	(struct gaim_connection *, char *name); -	void (* rem_permit)	(struct gaim_connection *, char *name); -	void (* rem_deny)	(struct gaim_connection *, char *name); -	void (* set_permit_deny)(struct gaim_connection *); +	/* 'name' is a handle to add/remove. For now BitlBee doesn't really +	 * handle groups, just set it to NULL, so you can ignore that +	 * parameter. */ +	void (* add_buddy)	(struct im_connection *, char *name, char *group); +	void (* remove_buddy)	(struct im_connection *, char *name, char *group); -	void (* set_info)	(struct gaim_connection *, char *info); -	void (* get_info)	(struct gaim_connection *, char *who); -	void (* alias_buddy)	(struct gaim_connection *, char *who);	/* save/store buddy's alias on server list/roster */ +	/* Block list stuff. Implementing these are optional. */ +	void (* add_permit)	(struct im_connection *, char *who); +	void (* add_deny)	(struct im_connection *, char *who); +	void (* rem_permit)	(struct im_connection *, char *who); +	void (* rem_deny)	(struct im_connection *, char *who); +	/* Doesn't actually have UI hooks. */ +	void (* set_permit_deny)(struct im_connection *); -	/* Group chat stuff. */ -	void (* join_chat)	(struct gaim_connection *, GList *data); -	void (* chat_invite)	(struct gaim_connection *, int id, char *who, char *message); -	void (* chat_leave)	(struct gaim_connection *, int id); -	int  (* chat_send)	(struct gaim_connection *, int id, char *message); -	int  (* chat_open)	(struct gaim_connection *, char *who); +	/* Request profile info. Free-formatted stuff, the IM module gives back +	   this info via imcb_log(). Implementing these are optional. */ +	void (* get_info)	(struct im_connection *, char *who); +	void (* set_my_name)	(struct im_connection *, char *name); +	void (* set_name)	(struct im_connection *, char *who, char *name); -	/* DIE! */ -	char *(* get_status_string) (struct gaim_connection *gc, int stat); +	/* Group chat stuff. */ +	/* This is called when the user uses the /invite IRC command. +	 * - 'who' may be ignored +	 * - 'message' is a handle to invite +	 */ +	void (* chat_invite)	(struct groupchat *, char *who, char *message); +	/* This is called when the user uses the /part IRC command in a group +	 * chat. You just should tell the user about it, nothing more. */ +	void (* chat_leave)	(struct groupchat *); +	/* This is called when the user sends a message to the groupchat. +	 * 'flags' may be ignored. */ +	void (* chat_msg)	(struct groupchat *, char *message, int flags); +	/* This is called when the user uses the /join #nick IRC command. +	 * - 'who' is the handle of the nick +	 */ +	struct groupchat * +	     (* chat_with)	(struct im_connection *, char *who); +	/* This is used when the user uses the /join #channel IRC command.  If +	 * your protocol does not support publicly named group chats, then do +	 * not implement this. */ +	struct groupchat * +	     (* chat_join)	(struct im_connection *, char *room, char *nick, char *password); +	/* Change the topic, if supported. Note that BitlBee expects the IM +	   server to confirm the topic change with a regular topic change +	   event. If it doesn't do that, you have to fake it to make it +	   visible to the user. */ +	void (* chat_topic)	(struct groupchat *, char *topic); -	GList *(* away_states)(struct gaim_connection *gc); +	/* You can tell what away states your protocol supports, so that +	 * BitlBee will try to map the IRC away reasons to them, or use +	 * GAIM_AWAY_CUSTOM when calling skype_set_away(). */ +	GList *(* away_states)(struct im_connection *ic); -	/* Mainly for AOL, since they think "Bung hole" == "Bu ngho le". *sigh* */ -	int (* cmp_buddynames) (const char *who1, const char *who2); +	/* Mainly for AOL, since they think "Bung hole" == "Bu ngho le". *sigh* +	 * - Most protocols will just want to set this to g_strcasecmp().*/ +	int (* handle_cmp) (const char *who1, const char *who2);  }; -#define UC_UNAVAILABLE  1 - -/* JABBER */ -#define UC_AWAY (0x02 | UC_UNAVAILABLE) -#define UC_CHAT  0x04 -#define UC_XA   (0x08 | UC_UNAVAILABLE) -#define UC_DND  (0x10 | UC_UNAVAILABLE) - -G_MODULE_EXPORT GSList *get_connections(); -G_MODULE_EXPORT struct prpl *find_protocol(const char *name); -G_MODULE_EXPORT void register_protocol(struct prpl *); - -/* nogaim.c */ -int bim_set_away( struct gaim_connection *gc, char *away ); -int bim_buddy_msg( struct gaim_connection *gc, char *handle, char *msg, int flags ); -int bim_chat_msg( struct gaim_connection *gc, int id, char *msg ); - -void bim_add_allow( struct gaim_connection *gc, char *handle ); -void bim_rem_allow( struct gaim_connection *gc, char *handle ); -void bim_add_block( struct gaim_connection *gc, char *handle ); -void bim_rem_block( struct gaim_connection *gc, char *handle ); - +/* im_api core stuff. */  void nogaim_init(); -char *set_eval_away_devoice( irc_t *irc, set_t *set, char *value ); - -gboolean auto_reconnect( gpointer data ); +G_MODULE_EXPORT GSList *get_connections(); +G_MODULE_EXPORT struct prpl *find_protocol( const char *name ); +/* When registering a new protocol, you should allocate space for a new prpl + * struct, initialize it (set the function pointers to point to your + * functions), finally call this function. */ +G_MODULE_EXPORT void register_protocol( struct prpl * ); + +/* Connection management. */ +/* You will need this function in prpl->login() to get an im_connection from + * the account_t parameter. */ +G_MODULE_EXPORT struct im_connection *imcb_new( account_t *acc ); +G_MODULE_EXPORT void imcb_free( struct im_connection *ic ); +/* Once you're connected, you should call this function, so that the user will + * see the success. */ +G_MODULE_EXPORT void imcb_connected( struct im_connection *ic ); +/* This can be used to disconnect when something went wrong (ie. read error + * from the server). You probably want to set the second parameter to TRUE. */ +G_MODULE_EXPORT void imc_logout( struct im_connection *ic, int allow_reconnect ); + +/* Communicating with the user. */ +/* A printf()-like function to tell the user anything you want. */ +G_MODULE_EXPORT void imcb_log( struct im_connection *ic, char *format, ... ) G_GNUC_PRINTF( 2, 3 ); +/* To tell the user an error, ie. before logging out when an error occurs. */ +G_MODULE_EXPORT void imcb_error( struct im_connection *ic, char *format, ... ) G_GNUC_PRINTF( 2, 3 ); +/* To ask a your about something. + * - 'msg' is the question. + * - 'data' can be your custom struct - it will be passed to the callbacks. + * - 'doit' or 'dont' will be called depending of the answer of the user. + */ +G_MODULE_EXPORT void imcb_ask( struct im_connection *ic, char *msg, void *data, void *doit, void *dont ); +G_MODULE_EXPORT void imcb_ask_add( struct im_connection *ic, char *handle, const char *realname ); + +/* Buddy management */ +/* This function should be called for each handle which are visible to the + * user, usually after a login, or if the user added a buddy and the IM + * server confirms that the add was successful. Don't forget to do this! */ +G_MODULE_EXPORT void imcb_add_buddy( struct im_connection *ic, char *handle, char *group ); +G_MODULE_EXPORT void imcb_remove_buddy( struct im_connection *ic, char *handle, char *group ); +G_MODULE_EXPORT struct buddy *imcb_find_buddy( struct im_connection *ic, char *handle ); +G_MODULE_EXPORT void imcb_rename_buddy( struct im_connection *ic, char *handle, char *realname ); +G_MODULE_EXPORT void imcb_buddy_nick_hint( struct im_connection *ic, char *handle, char *nick ); + +/* Buddy activity */ +/* To manipulate the status of a handle. + * - flags can be |='d with OPT_* constants. You will need at least: + *   OPT_LOGGED_IN and OPT_AWAY. + * - 'state' and 'message' can be NULL */ +G_MODULE_EXPORT void imcb_buddy_status( struct im_connection *ic, const char *handle, int flags, const char *state, const char *message ); +/* Not implemented yet! */ G_MODULE_EXPORT void imcb_buddy_times( struct im_connection *ic, const char *handle, time_t login, time_t idle ); +/* Call when a handle says something. 'flags' and 'sent_at may be just 0. */ +G_MODULE_EXPORT void imcb_buddy_msg( struct im_connection *ic, char *handle, char *msg, uint32_t flags, time_t sent_at ); +G_MODULE_EXPORT void imcb_buddy_typing( struct im_connection *ic, char *handle, uint32_t flags ); +G_MODULE_EXPORT void imcb_clean_handle( struct im_connection *ic, char *handle ); + +/* Groupchats */ +G_MODULE_EXPORT void imcb_chat_invited( struct im_connection *ic, char *handle, char *who, char *msg, GList *data ); +/* These two functions are to create a group chat. + * - imcb_chat_new(): the 'handle' parameter identifies the chat, like the + *   channel name on IRC. + * - After you have a groupchat pointer, you should add the handles, finally + *   the user her/himself. At that point the group chat will be visible to the + *   user, too. */ +G_MODULE_EXPORT struct groupchat *imcb_chat_new( struct im_connection *ic, char *handle ); +G_MODULE_EXPORT void imcb_chat_add_buddy( struct groupchat *b, char *handle ); +/* To remove a handle from a group chat. Reason can be NULL. */ +G_MODULE_EXPORT void imcb_chat_remove_buddy( struct groupchat *b, char *handle, char *reason ); +/* To tell BitlBee 'who' said 'msg' in 'c'. 'flags' and 'sent_at' can be 0. */ +G_MODULE_EXPORT void imcb_chat_msg( struct groupchat *c, char *who, char *msg, uint32_t flags, time_t sent_at ); +/* System messages specific to a groupchat, so they can be displayed in the right context. */ +G_MODULE_EXPORT void imcb_chat_log( struct groupchat *c, char *format, ... ) G_GNUC_PRINTF( 2, 3 ); +/* To tell BitlBee 'who' changed the topic of 'c' to 'topic'. */ +G_MODULE_EXPORT void imcb_chat_topic( struct groupchat *c, char *who, char *topic, time_t set_at ); +G_MODULE_EXPORT void imcb_chat_free( struct groupchat *c ); + +/* Actions, or whatever. */ +int imc_set_away( struct im_connection *ic, char *away ); +int imc_buddy_msg( struct im_connection *ic, char *handle, char *msg, int flags ); +int imc_chat_msg( struct groupchat *c, char *msg, int flags ); + +void imc_add_allow( struct im_connection *ic, char *handle ); +void imc_rem_allow( struct im_connection *ic, char *handle ); +void imc_add_block( struct im_connection *ic, char *handle ); +void imc_rem_block( struct im_connection *ic, char *handle ); + +/* Misc. stuff */ +char *set_eval_away_devoice( set_t *set, char *value ); +gboolean auto_reconnect( gpointer data, gint fd, b_input_condition cond );  void cancel_auto_reconnect( struct account *a ); -/* multi.c */ -G_MODULE_EXPORT struct gaim_connection *new_gaim_conn( struct aim_user *user ); -G_MODULE_EXPORT void destroy_gaim_conn( struct gaim_connection *gc ); -G_MODULE_EXPORT void set_login_progress( struct gaim_connection *gc, int step, char *msg ); -G_MODULE_EXPORT void hide_login_progress( struct gaim_connection *gc, char *msg ); -G_MODULE_EXPORT void hide_login_progress_error( struct gaim_connection *gc, char *msg ); -G_MODULE_EXPORT void serv_got_crap( struct gaim_connection *gc, char *format, ... ) G_GNUC_PRINTF( 2, 3 ); -G_MODULE_EXPORT void account_online( struct gaim_connection *gc ); -G_MODULE_EXPORT void signoff( struct gaim_connection *gc ); - -/* dialogs.c */ -G_MODULE_EXPORT void do_error_dialog( struct gaim_connection *gc, char *msg, char *title ); -G_MODULE_EXPORT void do_ask_dialog( struct gaim_connection *gc, char *msg, void *data, void *doit, void *dont ); - -/* list.c */ -G_MODULE_EXPORT void add_buddy( struct gaim_connection *gc, char *group, char *handle, char *realname ); -G_MODULE_EXPORT struct buddy *find_buddy( struct gaim_connection *gc, char *handle ); -G_MODULE_EXPORT void signoff_blocked( struct gaim_connection *gc ); - -G_MODULE_EXPORT void serv_buddy_rename( struct gaim_connection *gc, char *handle, char *realname ); - -/* buddy_chat.c */ -G_MODULE_EXPORT void add_chat_buddy( struct conversation *b, char *handle ); -G_MODULE_EXPORT void remove_chat_buddy( struct conversation *b, char *handle, char *reason ); - -/* prpl.c */ -G_MODULE_EXPORT void show_got_added( struct gaim_connection *gc, char *handle, const char *realname ); - -/* server.c */                     -G_MODULE_EXPORT void serv_got_update( struct gaim_connection *gc, char *handle, int loggedin, int evil, time_t signon, time_t idle, int type, guint caps ); -G_MODULE_EXPORT void serv_got_im( struct gaim_connection *gc, char *handle, char *msg, guint32 flags, time_t mtime, gint len ); -G_MODULE_EXPORT void serv_got_typing( struct gaim_connection *gc, char *handle, int timeout, int type ); -G_MODULE_EXPORT void serv_got_chat_invite( struct gaim_connection *gc, char *handle, char *who, char *msg, GList *data ); -G_MODULE_EXPORT struct conversation *serv_got_joined_chat( struct gaim_connection *gc, int id, char *handle ); -G_MODULE_EXPORT void serv_got_chat_in( struct gaim_connection *gc, int id, char *who, int whisper, char *msg, time_t mtime ); -G_MODULE_EXPORT void serv_got_chat_left( struct gaim_connection *gc, int id ); - -struct conversation *conv_findchannel( char *channel ); -  #endif | 
