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Diffstat (limited to 'protocols/nogaim.h')
| -rw-r--r-- | protocols/nogaim.h | 346 | 
1 files changed, 346 insertions, 0 deletions
| diff --git a/protocols/nogaim.h b/protocols/nogaim.h new file mode 100644 index 00000000..a98b7054 --- /dev/null +++ b/protocols/nogaim.h @@ -0,0 +1,346 @@ +  /********************************************************************\ +  * BitlBee -- An IRC to other IM-networks gateway                     * +  *                                                                    * +  * Copyright 2002-2010 Wilmer van der Gaast and others                * +  \********************************************************************/ + +/* + * nogaim, soon to be known as im_api. Not a separate product (unless + * someone would be interested in such a thing), just a new name. + * + * Gaim without gaim - for BitlBee + * + * This file contains functions called by the Gaim IM-modules. It contains + * some struct and type definitions from Gaim. + * + * Copyright (C) 1998-1999, Mark Spencer <markster@marko.net> + *                          (and possibly other members of the Gaim team) + * Copyright 2002-2007 Wilmer van der Gaast <wilmer@gaast.net> + */ + +/* +  This program is free software; you can redistribute it and/or modify +  it under the terms of the GNU General Public License as published by +  the Free Software Foundation; either version 2 of the License, or +  (at your option) any later version. + +  This program is distributed in the hope that it will be useful, +  but WITHOUT ANY WARRANTY; without even the implied warranty of +  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the +  GNU General Public License for more details. + +  You should have received a copy of the GNU General Public License with +  the Debian GNU/Linux distribution in /usr/share/common-licenses/GPL; +  if not, write to the Free Software Foundation, Inc., 59 Temple Place, +  Suite 330, Boston, MA  02111-1307  USA +*/ + +#ifndef _NOGAIM_H +#define _NOGAIM_H + +#if(__sun) +#include <inttypes.h> +#else +#include <stdint.h> +#endif + +#include "bitlbee.h" +#include "account.h" +#include "proxy.h" +#include "query.h" +#include "md5.h" +#include "ft.h" + +#define BUDDY_ALIAS_MAXLEN 388   /* because MSN names can be 387 characters */ + +#define WEBSITE "http://www.bitlbee.org/" + +/* Sharing flags between all kinds of things. I just hope I won't hit any +   limits before 32-bit machines become extinct. ;-) */ +#define OPT_LOGGED_IN   0x00000001 +#define OPT_LOGGING_OUT 0x00000002 +#define OPT_AWAY        0x00000004 +#define OPT_MOBILE      0x00000008 +#define OPT_DOES_HTML   0x00000010 +#define OPT_LOCALBUDDY  0x00000020 /* For nicks local to one groupchat */ +#define OPT_SLOW_LOGIN  0x00000040 /* I.e. Twitter Oauth @ login time */ +#define OPT_TYPING      0x00000100 /* Some pieces of code make assumptions */ +#define OPT_THINKING    0x00000200 /* about these values... Stupid me! */ +#define OPT_NOOTR       0x00001000 /* protocol not suitable for OTR */ + +/* ok. now the fun begins. first we create a connection structure */ +struct im_connection +{ +	account_t *acc; +	uint32_t flags; +	 +	/* each connection then can have its own protocol-specific data */ +	void *proto_data; +	 +	/* all connections need an input watcher */ +	int inpa; +	guint keepalive; +	 +	/* buddy list stuff. there is still a global groups for the buddy list, but +	 * we need to maintain our own set of buddies, and our own permit/deny lists */ +	GSList *permit; +	GSList *deny; +	int permdeny; +	 +	char displayname[128]; +	char *away; +	 +	int evil; +	 +	/* BitlBee */ +	bee_t *bee; +	 +	GSList *groupchats; +}; + +struct groupchat { +	struct im_connection *ic; + +	/* stuff used just for chat */ +	/* The in_room variable is a list of handles (not nicks!), kind of +	 * "nick list". This is how you can check who is in the group chat +	 * already, for example to avoid adding somebody two times. */ +	GList *in_room; +	//GList *ignored; +	 +	//struct groupchat *next; +	/* The title variable contains the ID you gave when you created the +	 * chat using imcb_chat_new(). */ +	char *title; +	/* Use imcb_chat_topic() to change this variable otherwise the user +	 * won't notice the topic change. */ +	char *topic; +	char joined; +	/* This is for you, you can add your own structure here to extend this +	 * structure for your protocol's needs. */ +	void *data; +	void *ui_data; +}; + +struct buddy { +	char name[80]; +	char show[BUDDY_ALIAS_MAXLEN]; +	int present; +	int evil; +	time_t signon; +	time_t idle; +	int uc; +	guint caps; /* woohoo! */ +	void *proto_data; /* what a hack */ +	struct im_connection *ic; /* the connection it belongs to */ +}; + +struct buddy_action { +	char *name; +	char *description; +}; + +struct prpl { +	int options; +	/* You should set this to the name of your protocol. +	 * - The user sees this name ie. when imcb_log() is used. */ +	const char *name; +	void *data; +	/* Maximum Message Size of this protocol. +	 * - Introduced for OTR, in order to fragment large protocol messages. +	 * - 0 means "unlimited". */ +	unsigned int mms; + +	/* Added this one to be able to add per-account settings, don't think +	 * it should be used for anything else. You are supposed to use the +	 * set_add() function to add new settings. */ +	void (* init)		(account_t *); +	/* The typical usage of the login() function: +	 * - Create an im_connection using imcb_new() from the account_t parameter. +	 * - Initialize your myproto_data struct - you should store all your protocol-specific data there. +	 * - Save your custom structure to im_connection->proto_data. +	 * - Use proxy_connect() to connect to the server. +	 */ +	void (* login)		(account_t *); +	/* Implementing this function is optional. */ +	void (* keepalive)	(struct im_connection *); +	/* In this function you should: +	 * - Tell the server about you are logging out. +	 * - g_free() your myproto_data struct as BitlBee does not know how to +	 *   properly do so. +	 */ +	void (* logout)		(struct im_connection *); +	 +	/* This function is called when the user wants to send a message to a handle. +	 * - 'to' is a handle, not a nick +	 * - 'flags' may be ignored +	 */ +	int  (* buddy_msg)	(struct im_connection *, char *to, char *message, int flags); +	/* This function is called then the user uses the /away IRC command. +	 * - 'state' contains the away reason. +	 * - 'message' may be ignored if your protocol does not support it. +	 */ +	void (* set_away)	(struct im_connection *, char *state, char *message); +	/* Implementing this function is optional. */ +	void (* get_away)       (struct im_connection *, char *who); +	/* Implementing this function is optional. */ +	int  (* send_typing)	(struct im_connection *, char *who, int flags); +	 +	/* 'name' is a handle to add/remove. For now BitlBee doesn't really +	 * handle groups, just set it to NULL, so you can ignore that +	 * parameter. */ +	void (* add_buddy)	(struct im_connection *, char *name, char *group); +	void (* remove_buddy)	(struct im_connection *, char *name, char *group); +	 +	/* Block list stuff. Implementing these are optional. */ +	void (* add_permit)	(struct im_connection *, char *who); +	void (* add_deny)	(struct im_connection *, char *who); +	void (* rem_permit)	(struct im_connection *, char *who); +	void (* rem_deny)	(struct im_connection *, char *who); +	/* Doesn't actually have UI hooks. */ +	void (* set_permit_deny)(struct im_connection *); +	 +	/* Request profile info. Free-formatted stuff, the IM module gives back +	   this info via imcb_log(). Implementing these are optional. */ +	void (* get_info)	(struct im_connection *, char *who); +	/* set_my_name is *DEPRECATED*, not used by the UI anymore. Use the +	   display_name setting instead. */ +	void (* set_my_name)	(struct im_connection *, char *name); +	void (* set_name)	(struct im_connection *, char *who, char *name); +	 +	/* Group chat stuff. */ +	/* This is called when the user uses the /invite IRC command. +	 * - 'who' may be ignored +	 * - 'message' is a handle to invite +	 */ +	void (* chat_invite)	(struct groupchat *, char *who, char *message); +	/* This is called when the user uses the /part IRC command in a group +	 * chat. You just should tell the user about it, nothing more. */ +	void (* chat_leave)	(struct groupchat *); +	/* This is called when the user sends a message to the groupchat. +	 * 'flags' may be ignored. */ +	void (* chat_msg)	(struct groupchat *, char *message, int flags); +	/* This is called when the user uses the /join #nick IRC command. +	 * - 'who' is the handle of the nick +	 */ +	struct groupchat * +	     (* chat_with)	(struct im_connection *, char *who); +	/* This is used when the user uses the /join #channel IRC command.  If +	 * your protocol does not support publicly named group chats, then do +	 * not implement this. */ +	struct groupchat * +	     (* chat_join)	(struct im_connection *, const char *room, +	                         const char *nick, const char *password, set_t **sets); +	/* Change the topic, if supported. Note that BitlBee expects the IM +	   server to confirm the topic change with a regular topic change +	   event. If it doesn't do that, you have to fake it to make it +	   visible to the user. */ +	void (* chat_topic)	(struct groupchat *, char *topic); +	 +	/* If your protocol module needs any special info for joining chatrooms +	   other than a roomname + nickname, add them here. */ +	void (* chat_add_settings)	(account_t *acc, set_t **head); +	void (* chat_free_settings)	(account_t *acc, set_t **head); +	 +	/* You can tell what away states your protocol supports, so that +	 * BitlBee will try to map the IRC away reasons to them. If your +	 * protocol doesn't have any, just return one generic "Away". */ +	GList *(* away_states)(struct im_connection *ic); +	 +	/* Mainly for AOL, since they think "Bung hole" == "Bu ngho le". *sigh* +	 * - Most protocols will just want to set this to g_strcasecmp().*/ +	int (* handle_cmp) (const char *who1, const char *who2); + +	/* Implement these callbacks if you want to use imcb_ask_auth() */ +	void (* auth_allow)	(struct im_connection *, const char *who); +	void (* auth_deny)	(struct im_connection *, const char *who); + +	/* Incoming transfer request */ +	void (* transfer_request) (struct im_connection *, file_transfer_t *ft, char *handle ); +	 +	void (* buddy_data_add) (struct bee_user *bu); +	void (* buddy_data_free) (struct bee_user *bu); +	 +	GList *(* buddy_action_list) (struct bee_user *bu); +	void *(* buddy_action) (struct bee_user *bu, const char *action, char * const args[], void *data); +	 +	/* Some placeholders so eventually older plugins may cooperate with newer BitlBees. */ +	void *resv1; +	void *resv2; +	void *resv3; +	void *resv4; +	void *resv5; +}; + +/* im_api core stuff. */ +void nogaim_init(); +G_MODULE_EXPORT GSList *get_connections(); +G_MODULE_EXPORT struct prpl *find_protocol( const char *name ); +/* When registering a new protocol, you should allocate space for a new prpl + * struct, initialize it (set the function pointers to point to your + * functions), finally call this function. */ +G_MODULE_EXPORT void register_protocol( struct prpl * ); + +/* Connection management. */ +/* You will need this function in prpl->login() to get an im_connection from + * the account_t parameter. */ +G_MODULE_EXPORT struct im_connection *imcb_new( account_t *acc ); +G_MODULE_EXPORT void imc_free( struct im_connection *ic ); +/* Once you're connected, you should call this function, so that the user will + * see the success. */ +G_MODULE_EXPORT void imcb_connected( struct im_connection *ic ); +/* This can be used to disconnect when something went wrong (ie. read error + * from the server). You probably want to set the second parameter to TRUE. */ +G_MODULE_EXPORT void imc_logout( struct im_connection *ic, int allow_reconnect ); + +/* Communicating with the user. */ +/* A printf()-like function to tell the user anything you want. */ +G_MODULE_EXPORT void imcb_log( struct im_connection *ic, char *format, ... ) G_GNUC_PRINTF( 2, 3 ); +/* To tell the user an error, ie. before logging out when an error occurs. */ +G_MODULE_EXPORT void imcb_error( struct im_connection *ic, char *format, ... ) G_GNUC_PRINTF( 2, 3 ); + +/* To ask a your about something. + * - 'msg' is the question. + * - 'data' can be your custom struct - it will be passed to the callbacks. + * - 'doit' or 'dont' will be called depending of the answer of the user. + */ +G_MODULE_EXPORT void imcb_ask( struct im_connection *ic, char *msg, void *data, query_callback doit, query_callback dont ); +G_MODULE_EXPORT void imcb_ask_with_free( struct im_connection *ic, char *msg, void *data, query_callback doit, query_callback dont, query_callback myfree ); + +/* Two common questions you may want to ask: + * - X added you to his contact list, allow? + * - X is not in your contact list, want to add? + */ +G_MODULE_EXPORT void imcb_ask_auth( struct im_connection *ic, const char *handle, const char *realname ); +G_MODULE_EXPORT void imcb_ask_add( struct im_connection *ic, const char *handle, const char *realname ); + +/* Buddy management */ +/* This function should be called for each handle which are visible to the + * user, usually after a login, or if the user added a buddy and the IM + * server confirms that the add was successful. Don't forget to do this! */ +G_MODULE_EXPORT void imcb_add_buddy( struct im_connection *ic, const char *handle, const char *group ); +G_MODULE_EXPORT void imcb_remove_buddy( struct im_connection *ic, const char *handle, char *group ); +G_MODULE_EXPORT struct buddy *imcb_find_buddy( struct im_connection *ic, char *handle ); +G_MODULE_EXPORT void imcb_rename_buddy( struct im_connection *ic, const char *handle, const char *realname ); +G_MODULE_EXPORT void imcb_buddy_nick_hint( struct im_connection *ic, const char *handle, const char *nick ); +G_MODULE_EXPORT void imcb_buddy_action_response( bee_user_t *bu, const char *action, char * const args[], void *data ); + +G_MODULE_EXPORT void imcb_buddy_typing( struct im_connection *ic, const char *handle, uint32_t flags ); +G_MODULE_EXPORT struct bee_user *imcb_buddy_by_handle( struct im_connection *ic, const char *handle ); +G_MODULE_EXPORT void imcb_clean_handle( struct im_connection *ic, char *handle ); + +/* Actions, or whatever. */ +int imc_away_send_update( struct im_connection *ic ); +int imc_chat_msg( struct groupchat *c, char *msg, int flags ); + +void imc_add_allow( struct im_connection *ic, char *handle ); +void imc_rem_allow( struct im_connection *ic, char *handle ); +void imc_add_block( struct im_connection *ic, char *handle ); +void imc_rem_block( struct im_connection *ic, char *handle ); + +/* Misc. stuff */ +char *set_eval_timezone( set_t *set, char *value ); +gboolean auto_reconnect( gpointer data, gint fd, b_input_condition cond ); +void cancel_auto_reconnect( struct account *a ); + +#endif | 
