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/***************************************************************************\
*                                                                           *
*  BitlBee - An IRC to IM gateway                                           *
*  Base64 handling functions. encode_real() is mostly based on the y64 en-  *
*  coder from libyahoo2. Moving it to a new file because it's getting big.  *
*                                                                           *
*  Copyright 2006 Wilmer van der Gaast <wilmer@gaast.net>                   *
*                                                                           *
*  This program is free software; you can redistribute it and/or modify     *
*  it under the terms of the GNU General Public License as published by     *
*  the Free Software Foundation; either version 2 of the License, or        *
*  (at your option) any later version.                                      *
*                                                                           *
*  This program is distributed in the hope that it will be useful,          *
*  but WITHOUT ANY WARRANTY; without even the implied warranty of           *
*  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the            *
*  GNU General Public License for more details.                             *
*                                                                           *
*  You should have received a copy of the GNU General Public License along  *
*  with this program; if not, write to the Free Software Foundation, Inc.,  *
*  51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.              *
*                                                                           *
\***************************************************************************/

#include <glib.h>
#include <string.h>
#include "base64.h"

static const char real_b64[] = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=";

char *tobase64(const char *text)
{
	return base64_encode((const unsigned char *)text, strlen(text));
}

char *base64_encode(const unsigned char *in, int len)
{
	char *out;
	
	out = g_malloc((len + 2)    /* the == padding */
	                    / 3     /* every 3-byte block */
	                    * 4     /* becomes a 4-byte one */
	                    + 1);   /* and of course, ASCIIZ! */
	
	base64_encode_real((unsigned char*) in, len, (unsigned char*) out, real_b64);
	
	return out;
}

int base64_encode_real(const unsigned char *in, int inlen, unsigned char *out, const char *b64digits)
{
	int outlen = 0;
	
	for (; inlen >= 3; inlen -= 3)
	{
		out[outlen++] = b64digits[in[0] >> 2];
		out[outlen++] = b64digits[((in[0]<<4) & 0x30) | (in[1]>>4)];
		out[outlen++] = b64digits[((in[1]<<2) & 0x3c) | (in[2]>>6)];
		out[outlen++] = b64digits[in[2] & 0x3f];
		in += 3;
	}
	if (inlen > 0)
	{
		out[outlen++] = b64digits[in[0] >> 2];
		if (inlen > 1)
		{
			out[outlen++] = b64digits[((in[0]<<4) & 0x30) | (in[1]>>4)];
			out[outlen++] = b64digits[((in[1]<<2) & 0x3c)];
		}
		else
		{
			out[outlen++] = b64digits[((in[0]<<4) & 0x30)];
			out[outlen++] = b64digits[64];
		}
		out[outlen++] = b64digits[64];
	}
	out[outlen] = 0;
	
	return outlen;
}

/* Just a simple wrapper, but usually not very convenient because of zero
   termination. */
char *frombase64(const char *in)
{
	unsigned char *out;
	
	base64_decode(in, &out);
	
	return (char*) out;
}

/* FIXME: Lookup table stuff is not threadsafe! (But for now BitlBee is not threaded.) */
int base64_decode(const char *in, unsigned char **out)
{
	static char b64rev[256] = { 0 };
	int len, i;
	
	/* Create a reverse-lookup for the Base64 sequence. */
	if( b64rev[0] == 0 )
	{
		memset( b64rev, 0xff, 256 );
		for( i = 0; i <= 64; i ++ )
			b64rev[(int)real_b64[i]] = i;
	}
	
	len = strlen( in );
	*out = g_malloc( ( len + 6 ) / 4 * 3 );
	len = base64_decode_real( (unsigned char*) in, *out, b64rev );
	*out = g_realloc( *out, len + 1 );
	out[0][len] = 0;	/* Zero termination can't hurt. */
	
	return len;
}

int base64_decode_real(const unsigned char *in, unsigned char *out, char *b64rev)
{
	int i, outlen = 0;
	
	for( i = 0; in[i] && in[i+1] && in[i+2] && in[i+3]; i += 4 )
	{
		int sx;
		
		sx = b64rev[(int)in[i+0]];
		if( sx >= 64 )
			break;
		out[outlen] = ( sx << 2 ) & 0xfc;
		
		sx = b64rev[(int)in[i+1]];
		if( sx >= 64 )
			break;
		out[outlen] |= ( sx >> 4 ) & 0x03;
		outlen ++;
		out[outlen] = ( sx << 4 ) & 0xf0;
		
		sx = b64rev[(int)in[i+2]];
		if( sx >= 64 )
			break;
		out[outlen] |= ( sx >> 2 ) & 0x0f;
		outlen ++;
		out[outlen] = ( sx << 6 ) & 0xc0;
		
		sx = b64rev[(int)in[i+3]];
		if( sx >= 64 )
			break;
		out[outlen] |= sx;
		outlen ++;
	}
	
	/* If sx > 64 the base64 string was damaged. Should we ignore this? */
	
	return outlen;
}
lass="n">a->nicks = g_hash_table_new_full( g_str_hash, g_str_equal, g_free, g_free ); /* This function adds some more settings (and might want to do more things that have to be done now, although I can't think of anything. */ if( prpl->init ) prpl->init( a ); s = set_add( &a->set, "away", NULL, set_eval_account, a ); s->flags |= SET_NULL_OK; if( a->flags & ACC_FLAG_STATUS_MESSAGE ) { s = set_add( &a->set, "status", NULL, set_eval_account, a ); s->flags |= SET_NULL_OK; } return a; } char *set_eval_account( set_t *set, char *value ) { account_t *acc = set->data; /* Double-check: We refuse to edit on-line accounts. */ if( set->flags & ACC_SET_OFFLINE_ONLY && acc->ic ) return SET_INVALID; if( strcmp( set->key, "server" ) == 0 ) { g_free( acc->server ); if( value && *value ) { acc->server = g_strdup( value ); return value; } else { acc->server = g_strdup( set->def ); return g_strdup( set->def ); } } else if( strcmp( set->key, "username" ) == 0 ) { g_free( acc->user ); acc->user = g_strdup( value ); return value; } else if( strcmp( set->key, "password" ) == 0 ) { if( value ) { g_free( acc->pass ); acc->pass = g_strdup( value ); return NULL; /* password shouldn't be visible in plaintext! */ } else { /* NULL can (should) be stored in the set_t variable, but is otherwise not correct. */ return SET_INVALID; } } else if( strcmp( set->key, "tag" ) == 0 ) { account_t *oa; /* Enforce uniqueness. */ if( ( oa = account_by_tag( acc->bee, value ) ) && oa != acc ) return SET_INVALID; g_free( acc->tag ); acc->tag = g_strdup( value ); return value; } else if( strcmp( set->key, "auto_connect" ) == 0 ) { if( !is_bool( value ) ) return SET_INVALID; acc->auto_connect = bool2int( value ); return value; } else if( strcmp( set->key, "away" ) == 0 || strcmp( set->key, "status" ) == 0 ) { if( acc->ic && acc->ic->flags & OPT_LOGGED_IN ) { /* If we're currently on-line, set the var now already (bit of a hack) and send an update. */ g_free( set->value ); set->value = g_strdup( value ); imc_away_send_update( acc->ic ); } return value; } return SET_INVALID; } /* For bw compatibility, have this write-only setting. */ static char *set_eval_nick_source( set_t *set, char *value ) { account_t *a = set->data; if( strcmp( value, "full_name" ) == 0 ) set_setstr( &a->set, "nick_format", "%full_name" ); else if( strcmp( value, "first_name" ) == 0 ) set_setstr( &a->set, "nick_format", "%first_name" ); else set_setstr( &a->set, "nick_format", "%-@nick" ); return value; } account_t *account_get( bee_t *bee, const char *id ) { account_t *a, *ret = NULL; char *handle, *s; int nr; /* Tags get priority above anything else. */ if( ( a = account_by_tag( bee, id ) ) ) return a; /* This checks if the id string ends with (...) */ if( ( handle = strchr( id, '(' ) ) && ( s = strchr( handle, ')' ) ) && s[1] == 0 ) { struct prpl *proto; *s = *handle = 0; handle ++; if( ( proto = find_protocol( id ) ) ) { for( a = bee->accounts; a; a = a->next ) if( a->prpl == proto && a->prpl->handle_cmp( handle, a->user ) == 0 ) ret = a; } /* Restore the string. */ handle --; *handle = '('; *s = ')'; if( ret ) return ret; } if( sscanf( id, "%d", &nr ) == 1 && nr < 1000 ) { for( a = bee->accounts; a; a = a->next ) if( ( nr-- ) == 0 ) return( a ); return( NULL ); } for( a = bee->accounts; a; a = a->next ) { if( g_strcasecmp( id, a->prpl->name ) == 0 ) { if( !ret ) ret = a; else return( NULL ); /* We don't want to match more than one... */ } else if( strstr( a->user, id ) ) { if( !ret ) ret = a; else return( NULL ); } } return( ret ); } account_t *account_by_tag( bee_t *bee, const char *tag ) { account_t *a; for( a = bee->accounts; a; a = a->next ) if( a->tag && g_strcasecmp( tag, a->tag ) == 0 ) return a; return NULL; } void account_del( bee_t *bee, account_t *acc ) { account_t *a, *l = NULL; if( acc->ic ) /* Caller should have checked, accounts still in use can't be deleted. */ return; for( a = bee->accounts; a; a = (l=a)->next ) if( a == acc ) { if( l ) l->next = a->next; else bee->accounts = a->next; /** FIXME for( c = bee->chatrooms; c; c = nc ) { nc = c->next; if( acc == c->acc ) chat_del( bee, c ); } */ while( a->set ) set_del( &a->set, a->set->key ); g_hash_table_destroy( a->nicks ); g_free( a->tag ); g_free( a->user ); g_free( a->pass ); g_free( a->server ); if( a->reconnect ) /* This prevents any reconnect still queued to happen */ cancel_auto_reconnect( a ); g_free( a ); break; } } void account_on( bee_t *bee, account_t *a ) { if( a->ic ) { /* Trying to enable an already-enabled account */ return; } cancel_auto_reconnect( a ); a->reconnect = 0; a->prpl->login( a ); } void account_off( bee_t *bee, account_t *a ) { imc_logout( a->ic, FALSE ); a->ic = NULL; if( a->reconnect ) { /* Shouldn't happen */ cancel_auto_reconnect( a ); } } struct account_reconnect_delay { int start; char op; int step; int max; }; int account_reconnect_delay_parse( char *value, struct account_reconnect_delay *p ) { memset( p, 0, sizeof( *p ) ); /* A whole day seems like a sane "maximum maximum". */ p->max = 86400; /* Format: /[0-9]+([*+][0-9]+(<[0-9+])?)?/ */ while( *value && isdigit( *value ) ) p->start = p->start * 10 + *value++ - '0'; /* Sure, call me evil for implementing my own fscanf here, but it's dead simple and I immediately know where to continue parsing. */ if( *value == 0 ) /* If the string ends now, the delay is constant. */ return 1; else if( *value != '+' && *value != '*' ) /* Otherwise allow either a + or a * */ return 0; p->op = *value++; /* + or * the delay by this number every time. */ while( *value && isdigit( *value ) ) p->step = p->step * 10 + *value++ - '0'; if( *value == 0 ) /* Use the default maximum (one day). */ return 1; else if( *value != '<' ) return 0; p->max = 0; value ++; while( *value && isdigit( *value ) ) p->max = p->max * 10 + *value++ - '0'; return p->max > 0; } char *set_eval_account_reconnect_delay( set_t *set, char *value ) { struct account_reconnect_delay p; return account_reconnect_delay_parse( value, &p ) ? value : SET_INVALID; } int account_reconnect_delay( account_t *a ) { char *setting = set_getstr( &a->bee->set, "auto_reconnect_delay" ); struct account_reconnect_delay p; if( account_reconnect_delay_parse( setting, &p ) ) { if( a->auto_reconnect_delay == 0 ) a->auto_reconnect_delay = p.start; else if( p.op == '+' ) a->auto_reconnect_delay += p.step; else if( p.op == '*' ) a->auto_reconnect_delay *= p.step; if( a->auto_reconnect_delay > p.max ) a->auto_reconnect_delay = p.max; } else { a->auto_reconnect_delay = 0; } return a->auto_reconnect_delay; }